Outerra Engine > Ideas & Suggestions & Questions
Is posible create a Live Development
Eliasmasche:
Hi First i need to congratulate for the great Engine that createdis actually one of the best for me and remain so it came to be better than CryENGINE 3 or UDK or Unity,etc.
The Engine and the creators gave me a joy and encouragement to continue because only two persons have been created something wonderful that so far a company was unable to reach and sorry for my bad english :-\ .
My Idea for the engine is Live Collaborative Development. Two or more persons can connect and work simultaneously from different locations for example to create more easy and fast one level or One person can work in the design of the land another in the mountaisn another loading the models or checking the scripts for the level. distances do not matter now we can work together at the same time in the same game.
I hope you understand my idea. Luckily for the team and Outerra can a reach the Final Version. ;D
cameni:
The plan is to store edits (roads and object placement data) in the cloud, under a specific realm that people and developer teams can create. These changes will automatically replicate among the members. It only needs a system that would handle privileges, locking of area so that people do not edit the same thing in potentially conflicting way etc.
Juggernautz:
Are you guys are going to develop those features internally? Or use a middleware solution like Perforce or TortoiseSVN?
cameni:
It's not suitable for code versioning systems, besides we are running the backend on a cloud service where it wouldn't be possible anyway. But I think the architecture of the cloud is well suited for such functionality.
Abyssus Games:
Do you guys have any idea when this would be available? The sooner my team can get to work on the game the better :)
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